A downloadable asset pack

Buy Now$19.99 USD or more

Voxel Interiors Vol.1 is a voxel props library that contains everything you need to build your very own apartments and house interiors.


Features

- 290+ Models with a triangle count ranging from 12 to 1170 :

  • Bathroom (x26)
  • Bedroom & Office (x26)
  • Doors & Windows (x7)
  • Kitchen (x28)
  • Livingroom & Dining (x26)
  • Plants (x72)
  • Rugs (x42)
  • Shelves & Bookcases (x47)
  • Lighting (x9)
  • Miscellaneous (x9)

(See asset library screenshot) ➡️

- 17 Pattern Textures for Interior Surfaces (32x32/8x8)

- Source files (.obj, .vox, and .png texture files)

- Unity Package file (.unitypackage)

- Unreal Engine 5.3 project


Additional note : Screenshots rendered in Unity.


Game Engine Compatibility
  • Unity : 2019.4 and above
  • Unreal : 5.3
  • Godot : Import using source files

Unity Package Details

Built-In and URP support.

290+ Prefabs drag and drop ready.

1 Main Models Texture (512x1024).

Includes an easy to use Interior Surfaces shader to create endless flooring and wall covering materials mixing up to 3 pattern layers.

All models meshes have been optimized.

Demo scene included.


Unreal Engine Details

290+ Models drag and drop ready.

Interactable furniture has been assembled into blueprints.

1 Main Models Texture (1x256)


Licensing

- Creative Commons Attribution_NoDerivatives v4.0 International

✔️ :

  • You can use this asset pack for any project, commercial or not.
  • You can adapt and/or modify the assets to suit your project needs.

❌ :

  • You can't distribute and/or sell these assets (even modified)
  • You can't claim the asset yours


High-detail voxel models are not recommended for mobile games.


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Purchase

Buy Now$19.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

SFS_VoxelInteriors_Vol1_v1_2.rar 45 MB

Comments

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I've been wanting to use these assets for my game, but as I'm using Godot I need to use directly the source files, and in the source files there are strictly no .mtl files, even though the OBJs ask for them

I updated the package, OBJ folder now also includes .mtl files.

Ok thank you very much!